![]() I’m going to keep this review as brief as humanly possible, not because I don’t have thoughts on the final book in the Looking Glass Wars, but because this book is impossible to talk about if you haven’t read the first two books (and really, why are you reading reviews for this if you haven’t read the other two books?). But in “ArchEnemy” Alyss finds herself ruling over a queendom still suffering from a lack of imagination as the effects of book two are still being felt. There are factions of dissent Alyss never knew existed in Wonderland, and her enemies are still out there, waiting, and closing in… This book is almost non-stop action, which is what I expected given how things ended in the last book and what needed to happen this time around. But I also thought, given this was the final book in the series, that a lot of character work would be done as well and, unfortunately, there wasn’t.
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![]() I am so impressed with this series. Each time I read a Murderbot Diary I think: “THIS! This must be the pinnacle, no way can the next book top this one!” And I am always, joyously, proven wrong. Murderbot is once again hit with complex emotions over non-fictional humans as it rushes back to help MB’s first group of (favorite) humans before GreyCris can get Dr Mensah to shut up for good about their illegal, murderous activities. Honestly, I didn’t know how much I missed Murderbot interacting with this original crew until the reality of them reuniting was upon me. So many sounds of joy were uttered while reading this novella! ![]() “Head On” is set in a near future world where a new disease (Haden’s) leaves some of the population completely unable to move, and yet they remain fully conscious in their minds. The solution? Those suffering from Haden’s can access a “threep” a type of robotic body that they control in order to interact with the world when they want to, and when they don’t? They hang out in a virtual world just for them. While “Head On” is the sequel to “Lock In” both books are their own entities in that, outside of the main character, FBI agents Chris Shane (a very, very wealthy Haden) and his partner Agent Vann, nothing from the two books overlap. They focus on totally different cases and Scalzi still explains the threeps and how Haden’s Syndrome works along with the prejudice those in their threeps face on a daily basis—both as micro aggressions and overt distrust. And while “Head On” is thoroughly enjoyable on its own, you’ll want to read “Lock In” first, trust me. ![]() Imagine waking up naked, in a cell with two rotting corpses, and then a man in rags with two katana’s breaks down your prison door and basically says “come with me if you want to live”. That’s how we start “The Last Day in Hell” where our main female MC, January, wakes up confused, not knowing anything about herself or who she was, not even her real name, the only fact she knows is that she is naked, dead, and the date she died. When our main male MC, Jack, and his crew find her they explain the world January suddenly finds herself in, and how they have to traverse this hellscape full of monsters in order to reach a door that could potentially lead them out of Hell if they are chosen. They don’t know why they are in Hell to begin with, so proving themselves worthy of getting out of this place becomes difficult when no one really knows what to do in order to atone. The book starts off action packed and full of intrigue. I originally loved the premise of this story, but the more I read, the more I realized this book just wasn’t for me. ![]() “Screamcatcher” is a young adult, fantasy adventure that centers on young Jorlene Pike, left alone at 17 when both of her parents die in a tragic accident. Jorlene—Jory—now helps her grandfather run their family curiosity shop that specializes heavily in Chippewa items and lore. Jory doesn’t necessarily put much stock into her heritage, until one night when she is having a sleepover with three of her other friends. The nightmares of her friends, as well as Jory, overload the old dream catcher in her apartment, they are then sucked into an alternate reality steeped heavily in Chippewa Indian folktale and lore. But as only Jory knows anything about what may be happening, and the strange alternate reality full of terrors they suddenly find themselves in, it’s up to her to navigate the twisting web and lead her friends to safety before they get stuck in the dream catcher forever—or until the nightmares kill them. This quick-paced adventure is nonstop action! Literally! The action almost never stops and features so many different native legends and harrowing survival scenarios, but the quick pace does mean this ended up being mainly a story focused on plot, and little character development. |
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