I find myself reading a lot of fantasy lately that feel like they were taken directly from a dungeon master’s manifest for a Dungeons&Dragons game between friends. I’m not saying that’s a bad thing, I’m just not really sure how I ended up reading so many books with that same feel over the course of a relatively short time. But I digress. “Road of the Lost”, you guessed it, is a fantasy sword and sorcery book that follows three characters as they battle against dark elves and their Ogre warriors in an attempt to recover the fabled crystals that will save the forest. You’ve got Templars and Sylvan Elves, and Dark Elves, the Seelie Court, and a bunch of gods all invested in this trio and moving them about like chess pieces from one battle to the next all while the author builds a world for a long standing series. Unfortunately, that seemed to be the primary focus of this first book: build the world and they will come.
Have you ever wondered what it’d be like if Wonderland was real? If the story by Lewis Caroll was just a poor retelling of a traumatized princesses’ desperation to hold on to her memories regarding the home she had to flee, and has no idea how to return to? That’s precisely what “The Looking Glass Wars” is all about. Using Caroll’s narration style and twisting his world, Beddor brings to life an alternate telling of “Through the Looking Glass” where Alice is actually Alyss Heart, next in line to the throne, and her aunt Redd (The Red Queen) has been driven mad with lust for power and brutally wrestles control from the young princess. Mad Hatter is not a riddle loving tea addict, but an elite bodyguard for Alyss known as Hatter Madigan. The Cheshire Cat is now a shape shifting assassin known as The Cat, and the magic of Wonderland is based on the powerful imagination of its rulers. It’s really rather clever in terms of retellings with wonderfully dark twists that are perhaps more suitable for older fans of Alice in Wonderland, who aren’t so purist in their love that they won’t mind the liberties Beddor takes.
“The Guardians Crest” is the third book in the “Guardians of Zion” series, and like the previous book, this particular volume makes the most sense if read in order, so you know the players etc. If you haven’t read the first two books, go do that now and then come back to this review, as there might be some mild spoilers for those books lurking in this review. Now, as is customary, the author starts the book with an introduction that 1. Kind of reminds the reader where the heroes left off and 2. Tells you a bit more of what this book is about and a little reasoning as to why Chrobak choose to start the novel the way he did: going back to when Thomas was first discovering his faith and powers. This time, however, we’re focusing on his little sister’s experiences, and the author also explains why he chose to include some of the demons this time. Normally, I’m not a fan of introductions like that because I don’t want someone to tell me what I’m about to read, but, for this book, I appreciated it because it was necessary for one very important reason: we don’t visit Thomas and where book two left off until about half way through this novel.
What a ride! Caligation is the name of the town—city? Let’s go with city—that Ripley Mason, our MC, finds himself mysteriously in after a terrible car accident. Struggling to understand how he got there and how to leave, Ripley starts wandering deeper into the city where he finds everyone has an effigia—think animal familiar—and some of the people are very much like vampires, while others are pretty much shapeshifters, and then others can manipulate a certain natural element, while others are just boring humans, but with the animal, of course. Everything is new and strange, and unfamiliar to Ripley who just wants to LEAVE, but can’t figure out HOW, and neither can anyone else he encounters in this strange place. Which lands Ripley in a metric ton of trouble as he inadvertently gets himself mixed up with the underground gangs in his quest to figure out what’s going on, and how he can get out of Caligation before it kills him.
“Unsanctioned Eyes” was like watching an action movie, but you know, reading. It’s got flavors that reminded me of “The Bourne Identity” but also solid military drama. Except from the “wrong” side of the aisle. Our main character, Quinn, does not work for the good guys. She is, in fact, a terrorist. She has reasons (which are kind of teased at towards the end of the novel) but the first book in the Dragonfly series is about Quinn’s character arc. The synopsis doesn’t really give a great idea of what you’re stepping into when you pick up Merritt’s book, so humor me as I try to elaborate, while staying far away from spoilers. You see “Unsanctioned Eyes” is the story of how Quinn, a top assassin working for a radical organization, finds herself in the precarious position of no longer being able to trust her handlers and the series of events that lead to that distrust. It’s how when one bad mission has her taking a hostage she wasn’t meant to keep has her questioning if the people she works for actually care about her life, and if she can continue on in the organization once she starts remembering the person she was before she became the Dragonfly.
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